http://gameaudiopodcast.com/ASWG-R001.pdf
je ne me souviens pas de l'avoir vu passer, alors je le mentionne ici.
Gestion du loudness en jeu selon Sony :
4.
that the Average Loudness Level of audio content within a title developed for home-based SCE
platforms should be normalized to a Target Level of -23 LUFS, with a tolerance of ±2 LU, and
that this tolerance is acceptable considering the non-linear nature of interactive entertainment
audio content;
5.
that the Average Loudness Level of audio content within a title developed for portable SCE
platforms should be normalized to a Target Level of -18 LUFS, with a tolerance of ±2 LU;