Pour encoder en Dolby Digital sur Mac, à part A.Pack de la suite DVD Studio Pro, je ne vois pas... Misère...
Reste sous Windows pour ça AMHA...
Quand aux pbs de license, c'est marrant il y a un autre fil traitant justement de ça en ce moment:
http://www.sounddesigners.org/index.php ... pic&t=1507 vers la fin...
En gros il faut payer pour une diffusion cinéma, et demander l'accord à Dolby dans tous les cas de figure. C'est au diffuseur, à la prod, etc. de régler ces problêmes, pas au technicien ni au studio, même si ce dernier a une responsabilité dans l'opération.
En gros:
Pour savoir quelle license s'applique à "ton" projet:
http://www.dolby.com/professional/licen ... asics.html
Are you eligible to obtain or sign a Dolby Trademark Agreement?
Companies wishing to use Dolby trademarks must ensure that their recorded audio content has been encoded using an encoding process approved by Dolby Laboratories. Please check the following lists to verify your process:
Dolby Digital Professional Encoder Manufacturers
Dolby Digital Professional Decoder Manufacturers
Dolby Surround Professional Encoder/Decoder Manufacturers
Who should sign the Trademark Agreement?
The entity with rights to distribute content, for example, a game publisher, a record label, a home video company, and/or its distributors is the proper entity to sign a Trademark Agreement with Dolby.
A company that owns the rights to a piece of music, game, or other recording, and is involved in the preparation, production, and sale of prerecorded media incorporating Dolby technology must sign an agreement if it wishes to use the Dolby trademarks on the media released under the company's own labels.
A company under contract that simply manufactures prerecorded media for one or more customers (Dolby licensees), and/or is only involved in the preparation of artwork (labels, boxes, jackets, insert cards) need not sign an agreement. Responsibility for the quality of recordings and proper trademark usage rests with the licensee.
For example, the DVD authoring house does not generally own the content they are encoding, so they are not required to sign an agreement with Dolby. However, their client is required to sign an agreement if they wish to use the logo on packaging or the Dolby trailers in the opening.
A Note to Replicators, Game Developers, and Studios
Your clients should be made aware of the fact that a license agreement with Dolby Laboratories Licensing Corporation is required before Dolby trademarks may be used on their products. In order to help this process, if your clients wish to use our trademarks, you must refer them to us so that licensing formalities can be completed.
Pour une diffusion en salle (35mm), il faudra voir directement avec eux par e-mail, voir appeller un conseiller Dolby de ton pays (license MPSA):
http://www.dolby.com/professional/licen ... cture.html
Pour le reste:
http://www.dolby.com/professional/licen ... ntent.html
Steps to Obtaining Dolby Trademark Agreements
1. Fill out and submit an application. Click here to see if you are eligible.
2. If you are qualified, we'll send agreements for you to fill out, sign, and return.
3. We will counter-sign the agreements and send them back to you along with the appropriate artwork for inclusion in your product.
4. Subsequently, you must submit sample copies of your recorded content so that we can verify that our trademarks are being used correctly and your recording meets our quality standards.
Once you have qualified, the product approval process begins, in which your company submits samples of the product for Dolby's approval. We require two to three weeks for testing.
Pour faire une demande directement:
http://www.dolby.com/professional/licen ... demark.cfm
Bye.
PS: z'avez vu la nouvelle "norme" qualité
Dolby Premier? Histoire de filtrer encore plus les studios agréés? Y'a des studios en France qui l'ont déjà?